Game development is a complex process, and AI has quickly become a powerful tool in a developer’s workflow. Whether it’s generating boilerplate code, explaining syntax, or even refactoring logic, AI can save hours of work. However, while AI is impressive, it’s far from perfect. To truly benefit from AI-assisted development, understanding its limitations is just as important as leveraging its strengths.
Breaking Down Large Problems
AI excels at handling small, well-defined tasks. If you need a function that calculates enemy movement based on distance, AI can provide a quick and solid draft. But when working on a more complex system—like pathfinding combined with dynamic terrain generation—AI might struggle.
The key to using AI effectively is decomposition: breaking down a big problem into smaller, manageable tasks. By tackling each part separately, you can get useful AI-generated solutions and then integrate them yourself. Expecting AI to generate an entire robust system in one go will often lead to unusable results.
The Bugfixing Loop
AI can help debug code, but it has a frustrating quirk: it doesn’t always iterate well over multiple issues. A common experience is fixing a bug in AI-generated code, only to introduce another issue—or even revert a previously fixed one.
For example, if the AI-generated script has two errors, fixing one and then asking AI to address the second often brings back the first. AI works in snapshots, meaning it doesn’t “remember” past fixes the way a human does. Because of this, it’s often faster to manually debug rather than explaining every issue in detail.
AI as a Syntax Guide
One area where AI shines is helping with unfamiliar programming languages. If you’re primarily a C++ developer but need to implement something in Python, AI can provide syntax guidance and code structure suggestions. This makes it an excellent tool for quickly getting up to speed with new languages or frameworks.
AI Is a Tool, Not a Replacement
Despite its capabilities, AI isn’t a substitute for experience or problem-solving skills. It can generate solid starting points, but the final decisions still rest on the developer. While AI can speed up certain tasks, misusing it—like relying on it to build entire systems without oversight—can lead to inefficient, bug-ridden code.
The best approach? Use AI as a productivity booster, not an autopilot. Decompose tasks, validate its output, and take over when needed. Game development is an art as much as a science, and AI is just another brush in the toolkit.