func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
window?.overrideUserInterfaceStyle = .light
}
add only
window?.overrideUserInterfaceStyle = .light
into function scene in SceneDelegate.select Product -> Clean Buil Folder
Now Just run you project again.