This function is part of an implementation following the Open/Closed Principle (OCP) and Dependency Inversion Principle (DIP) in C#.
🔹 What Does This Function Do?
csharp
public class PaymentProcessor
{
public void ProcessPayment(IPaymentMethod paymentMethod) => paymentMethod.Pay();
}
The class PaymentProcessor has one method: ProcessPayment(IPaymentMethod paymentMethod).
This method accepts an object of type IPaymentMethod and calls its Pay() method.
🔹 Understanding the Components
IPaymentMethod Interface (Dependency Inversion)
csharp
public interface IPaymentMethod
{
void Pay();
}
IPaymentMethod is an interface that enforces a Pay() method.
Different payment methods (like credit cards, PayPal, etc.) will implement this interface.
Concrete Implementations
csharp
public class CreditCardPayment : IPaymentMethod
{
public void Pay() { Console.WriteLine("Processing credit card payment..."); }
}
public class PayPalPayment : IPaymentMethod
{
public void Pay() { Console.WriteLine("Processing PayPal payment..."); }
}
CreditCardPayment and PayPalPayment implement IPaymentMethod.
Each provides its own version of Pay().
Using the PaymentProcessor
csharp
class Program
{
static void Main()
{
PaymentProcessor processor = new PaymentProcessor();
IPaymentMethod creditCard = new CreditCardPayment();
IPaymentMethod paypal = new PayPalPayment();
processor.ProcessPayment(creditCard); // Output: Processing credit card payment...
processor.ProcessPayment(paypal); // Output: Processing PayPal payment...
}
}
The ProcessPayment method works with any payment method that implements IPaymentMethod.
This means we can add new payment types without modifying PaymentProcessor, keeping the code extensible.
🔹 Why Is This Useful?
✅ Follows Open/Closed Principle (OCP) → We can extend the system (e.g., add "BitcoinPayment") without modifying PaymentProcessor.
✅ Follows Dependency Inversion Principle (DIP) → PaymentProcessor depends on an abstraction (IPaymentMethod) instead of a concrete class.
✅ Flexible & Maintainable → New payment methods can be added without touching existing code.