Hi everyone,
C++ is powerful — but with that power comes risk: pointers, overrides, and unintended behavior can easily leak through layers if left unchecked.
As someone from a biology background, I started wondering:
What if we treated behavior in C++ like gene expression — something that can only exist when “approved” structurally?
So I built a theoretical architecture for C++ that acts like a compile-time sandbox. It aims to:
Gate memory access using “gene slot” structs
Restrict dataflow to pointer-only routes, verified by static structure
Separate behavioral authority into three compile-time “branches”:
Interface (legislative) — defines possible behaviors
Wrapper (judicial) — grants permission
MemoryAccess (executive) — enforces access
No inheritance leaks. No override abuse. Just compile-time control.
What I’m looking for:
This is not production-ready, and there’s no full codebase yet. But the full theory and diagrams are in this repo:
https://github.com/Nomatter2021/biomorphic-instruction-architechture
If you’re into:
secure architecture,
behavior constraints,
compile-time enforcement,
or just want to break this model...
I’d love your critique.
Thanks for reading — and challenging it.