Hi everyone,

C++ is powerful — but with that power comes risk: pointers, overrides, and unintended behavior can easily leak through layers if left unchecked.

As someone from a biology background, I started wondering:

What if we treated behavior in C++ like gene expression — something that can only exist when “approved” structurally?

So I built a theoretical architecture for C++ that acts like a compile-time sandbox. It aims to:

Gate memory access using “gene slot” structs

Restrict dataflow to pointer-only routes, verified by static structure

Separate behavioral authority into three compile-time “branches”:
Interface (legislative) — defines possible behaviors
Wrapper (judicial) — grants permission
MemoryAccess (executive) — enforces access

No inheritance leaks. No override abuse. Just compile-time control.

What I’m looking for:

This is not production-ready, and there’s no full codebase yet. But the full theory and diagrams are in this repo:

https://github.com/Nomatter2021/biomorphic-instruction-architechture

If you’re into:

secure architecture,

behavior constraints,

compile-time enforcement,

or just want to break this model...

I’d love your critique.
Thanks for reading — and challenging it.