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DocWire new release 2025.03.24 is here

We're thrilled to announce the release of DocWire 2025.03.24, featuring a comprehensive overhaul of our HTML parsing engine. This update brings:Enhanced Encoding Detection: More accurate handling of d...
28.03.2025 0 Read More

Safe array handling? Never heard of it

Safe array handling? Never heard of it
Sooner or later, any developer working with C-like languages gets the idea of treating a two-dimensional array as a one-dimensional one. The reasons vary, but the result is usually the same. In this s...
28.03.2025 0 Read More

'if consteval' in C++20 - A Better Alternative to is_constant_evaluated()

Introduction When working with constexpr and consteval in C++, developers may run into some limitations when attempting to evaluate conditions at compile-time. One common scenario is using st...
28.03.2025 0 Read More

How to Fix Incorrect Function Parameter Passing in C++

IntroductionWhen using Visual Studio 2019 version 16.11.1 for C++ development, you may encounter a perplexing issue where function parameters are incorrectly passed during optimization, leading to une...
04.05.2025 0 Read More

Can I safely use pointers from std::vector to std::array in C++?

IntroductionWhen working with C++, many developers often intersect the usage of std::vector and std::array, especially in performance-sensitive applications. A common question arises: can you safely u...
04.05.2025 0 Read More

AWS Graviton 3 > Graviton 4 for Vector Similarity Search

AWS Graviton 3 > Graviton 4 for Vector Similarity Search
If you are doing vector search with a vector library that supports SVE, you should use a Graviton 3 machine. It is cheaper, and it will also deliver more raw performance. A few months ago, we started...
30.03.2025 0 Read More

Understanding Operating System concepts

Hello Felix what do you understand by "MUTEX"?Yes, that was the question that was thrown at me on one of those interview days I had in the past, and it got me stuttering🤔. I honestly responded that...
30.03.2025 0 Read More

Breaking down bugs in TDengine to master refactoring, part 3: price of laziness

Breaking down bugs in TDengine to master refactoring, part 3: price of laziness
Get ready for code smells, classic errors, and typos when checking the TDengine project using PVS-Studio. Developers could've prevented many of them if they had carefully designed the code in the firs...
31.03.2025 0 Read More

Understanding the Spectrum of Typing: Static, Dynamic, and Hybrid Approaches

I have never really understood the argument for strict typing. We store everything away as bits anyway - so why do we have type keepers? The Raw truth: Instructions are recognized by the comp...
31.03.2025 0 Read More

Como Criar uma Animação do Sistema Solar com C++ e Raylib

Como Criar uma Animação do Sistema Solar com C++ e Raylib
Com DEPLOY NA WEB! Nesse vídeo fizemos uma animação com C++ e Raylib similar a essa que mostramos há um tempo atrás.No final fizemos o DEPLOY na WEB. Assista ao Vídeo ...
01.04.2025 0 Read More
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