In case you havent read my blogs before, Im big on levaging personal projects to learn and improve. And for me the best projects are the crazy ones, that push your problem solving skills, and building...
Welcome to another entry to the 3D renderer series. Today I'm documenting my switch from SDL2 to SDL3. We'll tackle this first on Windows, then macOS and Linux. Let's get to it.
Installation
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I have used html (for game interference and structure) CSS (for styling the game) and JavaScript (for game logic and functionality along with blackened logic using Node.js) for this project:
Robot-Ba...
Ice Kingdom is a gamified landing page dedicated to optimizing business processes in the manufacturing sector. The storyline centers around an ice cream factory overcoming various challenges to regain...
🚀 Learning by Doing -- and UnderstandingAs a developer, one thing I strongly believe is that there’s no better way to learn than getting hands-on and diving into the official documentation of the...
In the final part of our trilogy on Nau Engine, we'll focus on errors that occur when implementing classes. The examples in this article show how even small defects can lead to serious issues in the a...
This is a submission for the Alibaba Cloud Challenge: Build a Web Game.*
What I Built
Robocation, is little programing game. Player must solve some coding problem to develop robot and create a...
Advance Wars by Web (AWBW) is a web port of the Advance Wars Nintendo game. I was first introduced to the game by my best friend. I thought it was a fun game, however it was lacking in the mobile depa...
First things first; we've got a case of inverted map syndrome. When parsing the game.php response for this map:
We get the following output:
Here, green refers to terrain, grey to buildings and red ...