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Go #002 – Hello Go: The Simplest Program with Deep Implications

A "Hello, Go!" program is deceptively simple. Let’s dissect what actually happens in memory when you run it. Spoiler: Go’s design philosophy—simplicity with precision—shines here. Th...
05.05.2025 0 Read More

Go #003 – Variables, Constants & Zero Values: What's on the Stack?

Go’s treatment of variables and constants feels almost too simple—until you realize how deliberately it uses memory. Let’s break down where things live (stack, heap, or data segment) and why zer...
05.05.2025 0 Read More

Go #004 – Primitive Types & Their Memory Footprint

Go’s primitive types seem straightforward—until you realize how deliberately they’re designed to balance performance and memory. Let’s dissect their exact memory usage and where they live (sta...
05.05.2025 0 Read More

Go #005 – Operators and Type Conversion: Subtle Allocations

Operators in Go seem trivial, but their interactions with types can silently trigger allocations. Let’s dissect arithmetic, comparison, and bitwise operators alongside type conversions to expose the...
05.05.2025 0 Read More

Go #006 – Conditionals and Loops: Control Flow Without the Clutter

Go’s conditionals and loops are minimalist by design, but their simplicity hides precise memory decisions. Let’s explore how if, switch, and for interact with the stack, heap, and data segments—...
05.05.2025 0 Read More

Go #007 – Functions: Multiple Returns, Named Returns, and Stack Frames

Go’s functions are deceptively simple. Features like multiple returns and named returns feel ergonomic, but they quietly shape how memory is allocated and managed. Let’s dissect their impact on st...
05.05.2025 0 Read More

Go #008 – Closures: Escape Analysis in Action

Closures in Go are powerful but come with hidden memory implications. By capturing variables from their surrounding scope, they force the compiler to decide: Should these variables live on the stack o...
05.05.2025 0 Read More

Go #009 – Defer, Panic, Recover: Memory Segments Demystified

1. defer: Cleanup with Guaranteed Execution What it does: Runs a function after its parent function finishes. ⛶package main import "os" func main() { file, _ := os.Open("data.tx...
05.05.2025 0 Read More

Go #010 – Variable Scope and Shadowing: Footguns Explained

Variable scope and shadowing in Go seem simple until they quietly break your logic. Let’s dissect common pitfalls with clear examples and memory visuals. 1. Variable Scope Basics ⛶package ...
05.05.2025 0 Read More

Clean your Memory: From Finalize to Cleaner

Clean your Memory: From Finalize to Cleaner
Garbage collection in Java manages memory but does not clean up non-memory resources like sockets or file handles. Resource leaks may occur without proper management, leading to performance degradatio...
30.03.2025 0 Read More
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