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The Complexity Conundrum: How Overengineering Slows Your Startup’s Pivot 🚀

Introduction: When Code Becomes a Roadblock Imagine a startup codebase so tangled that adding a simple feature feels like defusing a bomb. Excessive code complexity can turn your product into...
26.04.2025 0 Read More

How to Build a Lightweight React Global Event Bus Without Redux or Context Overhead

Sometimes you need simple, decoupled communication between React components — but bringing in Context Providers or Redux just for that is overkill. Here’s how you can build a tiny, global event bu...
26.04.2025 0 Read More

Vibe Coding Is Fun—But Vibe Refactoring Pays the Bills

There’s a lot of hype about vibe coding—that moment when caffeine hits, your playlist slaps, and you hammer out code like a jazz drummer sprinting through a solo. It’s exhilarating, but relyi...
26.04.2025 0 Read More

How to Implement Optimistic UI Updates in React Without Overcomplicating Your Code

Optimistic updates make your app feel blazing fast by immediately reflecting user actions — even before the server confirms them. It’s a power move for UX, but many React devs overcomplicate it. H...
26.04.2025 0 Read More

🎯 Let’s Juggle Arrays! Master the Art of Rotation with the Juggling Algorithm 🔄✨

🎯 Let’s Juggle Arrays! Master the Art of Rotation with the Juggling Algorithm 🔄✨
🎯 Juggling Algorithm: Rotate Arrays Like a Pro! 🔄✨ Hey there, coding wizard! 👋 Ever wondered how to rotate an array in place without using extra space? Let’s dive into the Juggli...
26.04.2025 0 Read More

A beginner's guide to the Hunyuan3d-2 model by Prunaai on Replicate

This is a simplified guide to an AI model called Hunyuan3d-2 maintained by Prunaai. If you like these kinds of analysis, you should join AImodels.fyi or follow us on Twitter.The hunyuan3d-2 model, opt...
27.04.2025 0 Read More

3 Powerful Ways to Write Shorter, Cleaner, and Better Code

In today's fast-paced development world, writing shorter, cleaner, and better code isn’t just a best practice — it's a necessity. Clean code is easier to debug, maintain, extend, and hand over to ...
28.04.2025 0 Read More

Bucle for a IntStream con iterate en Java

En el post anterior analizamos la conversión de un simple bucle for a un IntStream, pasando de un estilo imperativo a uno funcional. Ahora veremos cómo abordar bucles que son un poco más complejos,...
28.04.2025 0 Read More

Making Combinatory: Introduction to KorGE

This will be a short series on how I made the Combinatory video game using the KorGE game engine. I will be going over the basics of the game engine, how I set up the project, and how I implemented th...
28.04.2025 0 Read More

Unlocking the Power of ItemReader in Spring Batch: Are You Using It to Its Full Potential?

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28.04.2025 0 Read More
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