Still lost in Voronoi Diagrams

This is going to be a quick Devlog, because I just want to get back to this issue I'm having and figure out a solution for it. I've gone back to the drawing board, trying to figure out how to effectiv...
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River tile exploration

River tile exploration
This week has mostly been exploring how to create tiles for rivers in Rive. I'm still working on the visual style for them, but I managed to figure out the correct offsets to make any tile flow into t...
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Iterations on River Tiles

Iterations on River Tiles
I'd almost forgotten that tonight was dev blog night. I'm currently working on trying to make my rivers look good. I didn't want to post any screen shots tonight, because I hadn't finished what I was ...
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Staring at shapes

Staring at shapes
This week hasn't felt very productive. I've spent the entire week working on just one part of my project. It's been a complicated part though, so it's not entirely unexpected. This is the texture for ...
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Pushing shapes

Pushing shapes
Hey folks,It's that time again. Unfortunately, I don't have much to report on this week. I continued to work on unwrapping a Voronoi diagram to work on my river tiles, progress has been slow because i...
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